Sometimes the design of the embedded GUI (or back-end event) calls for playback of animations to dynamically change. This is where the ability to control where the animation starts (or stops) from is essential.
During this advanced Storyboard user training session, we will cover how to build animations using Storyboard’s integrated animation timeline tool, dive into the new Storyboard 7.0 enhancements for animations controls, and discuss how it can be done in Lua.
What you will learn about:
Mike Marchand, Software Developer, Crank Software
See the enhancements made for remote testing and validating.
Download the sample touch screens created in Storyboard for the i.MX 8M.
1000 Innovation Drive Suite 100
Ottawa, ON, Canada K2K 3E7
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