Webinar
Creating Cleaner Embedded GUI Application Code with Object-Oriented Lua
Join Matt Love, Storyboard Application Architect, as he discusses how Object-Oriented Lua can improve software-development productivity and shares key tips on how best to incorporate it into your next Storyboard-based GUI application project.
While Lua is not typically considered an object-oriented language, it is possible to create “objects or classes” by placing functions and related data into tables.
Not only does this boost the productivity of embedded GUI application development through re-usability, improved troubleshooting, and reduced redundancy, but also enables you to create cleaner lines of code for your embedded GUI applications.
What you will learn about:
- What is Object-Oriented Lua
- How to write it
- Core benefits it provides embedded GUI application development
- Best practices for implementing it with your new Storyboard project
Your storyboard experts
Matt Love, Senior Application Architect, Crank Software
Register for the webinar
Featured resources
Storyboard 7.0: Powering sophisticated embedded GUIs
Check out our latest features designed to help you build richer, more effective GUI applications.
Sample Storyboard on the i.MX 8M
Download the sample touch screens created in Storyboard for the i.MX 8M.
Building a killer embedded UI
Download this guide to creating high-volume, high-margin goods on MCUs with fancy UIs.