Developing sophisticated embedded GUIs for microcontrollers can sometimes be a challenge. Not only do you need to make sure the UI provides a rich, engaging user experience but you also need to do it on tightly-resourced and/or power-efficient devices where space and processing can be limited.
With the Storyboard 7.0 release, developers have the ability to choose what kind of image support the application needs, so that you can just bring in only what is needed, saving on space and performance.
During this advanced Storyboard user training session, we will cover the benefits of image loaders in GUI application design, how to save on space through the removal of unwanted plugins, and how to easily extend the engine’s image format support through the creation of custom image loaders.
This session will cover:
Jonah Quist, Product Developer for Storyboard, Crank Software
Scott Snider, Product Marketing Manager
Date: January 28, 2021, at 11:00 AM ET